C# is the programming language


 C# is the programming language that most directly reflects the underlying Common Language Infrastructure (CLI).[29] Most of its intrinsic types correspond to value-types implemented by the CLI framework. However, the language specification does not state the code generation requirements of the compiler: that is, it does not state that a C# compiler must target a Common Language Runtime, or generate Common Intermediate Language (CIL), or generate any other specific format. Theoretically, a C# compiler could generate machine code like traditional compilers of C++ or Fortran. Some notable features of C# that distinguish it from C and C++ (and Java, where noted) are:
  • C# supports strongly typed implicit variable declarations with the keyword var, and implicitly typed arrays with the keyword new[] followed by a collection initializer.
  • Meta programming via C# attributes is part of the language. Many of these attributes duplicate the functionality of GCC's and VisualC++'s platform-dependent preprocessor directives.
  • Like C++, and unlike Java, C# programmers must use the keyword virtual to allow methods to be overridden by subclasses.
  • Extension methods in C# allow programmers to use static methods as if they were methods from a class's method table, allowing programmers to add methods to an object that they feel should exist on that object and its derivatives.
  • The type dynamic allows for run-time method binding, allowing for JavaScript like method calls and run-time object composition.
  • C# has strongly typed and verbose function pointer support via the keyword delegate.
  • Like the QT framework's pseudo-C++ signal and slot, C# has semantics specifically surrounding publish-subscribe style events, though C# uses delegates to do so.
  • C# offers Java-like synchronized method calls, via the attribute [MethodImpl(MethodImplOptions.Synchronized)], and has support for mutually-exclusive locks via the keywordlock.
  • The C# languages does not allow for global variables or functions. All methods and members must be declared within classes. Static members of public classes can substitute for global variables and functions.
  • Local variables cannot shadow variables of the enclosing block, unlike C and C++.
  • A C# namespace provides the same level of code isolation as a Java package or a C++ namespace, with very similar rules and features to a package.
  • C# supports a strict Boolean data typebool. Statements that take conditions, such as while and if, require an expression of a type that implements the true operator, such as the boolean type. While C++ also has a boolean type, it can be freely converted to and from integers, and expressions such as if(a) require only that a is convertible to bool, allowing a to be an int, or a pointer. C# disallows this "integer meaning true or false" approach, on the grounds that forcing programmers to use expressions that return exactly bool can prevent certain types of programming mistakes common in C or C++ such as if (a = b) (use of assignment = instead of equality ==).
  • In C#, memory address pointers can only be used within blocks specifically marked as unsafe, and programs with unsafe code need appropriate permissions to run. Most object access is done through safe object references, which always either point to a "live" object or have the well-defined null value; it is impossible to obtain a reference to a "dead" object (one that has been garbage collected), or to a random block of memory. An unsafe pointer can point to an instance of a value-type, array, string, or a block of memory allocated on a stack. Code that is not marked as unsafe can still store and manipulate pointers through the System.IntPtr type, but it cannot dereference them.
  • Managed memory cannot be explicitly freed; instead, it is automatically garbage collected. Garbage collection addresses the problem of memory leaks by freeing the programmer of responsibility for releasing memory that is no longer needed.
  • In addition to the try...catch construct to handle exceptions, C# has a try...finally construct to guarantee execution of the code in the finally block, whether an exception occurs or not.
  • Multiple inheritance is not supported, although a class can implement any number of interfaces. This was a design decision by the language's lead architect to avoid complication and simplify architectural requirements throughout CLI. When implementing multiple interfaces that contain a method with the same signature, C# allows the programmer to implement each method depending on which interface that method is being called through, or, like Java, allows the programmer to implement the method once and have that be the single invocation on a call through any of the class's interfaces.
  • C#, unlike Java, supports operator overloading. Only the most commonly overloaded operators in C++ may be overloaded in C#.
  • C# is more type safe than C++. The only implicit conversions by default are those that are considered safe, such as widening of integers. This is enforced at compile-time, during JIT, and, in some cases, at runtime. No implicit conversions occur between booleans and integers, nor between enumeration members and integers (except for literal 0, which can be implicitly converted to any enumerated type). Any user-defined conversion must be explicitly marked as explicit or implicit, unlike C++ copy constructors and conversion operators, which are both implicit by default.
  • C# has explicit support for covariance and contravariance in generic types, unlike C++ which has some degree of support for contravariance simply through the semantics of return types on virtual methods.
  • In C#, as in other class-based OO languages such as Java and Scala, class/interface inheritance and class/interface subtyping completely agree, due to the nominality of the type system of these languages.[30]
  • Enumeration members are placed in their own scope.
  • C# provides properties as syntactic sugar for a common pattern in which a pair of methods, accessor (getter) and mutator (setter) encapsulate operations on a single attribute of a class. No redundant method signatures for the getter/setter implementations need be written, and the property may be accessed using attribute syntax rather than more verbose method calls.
  • Checked exceptions are not present in C# (in contrast to Java). This has been a conscious decision based on the issues of scalability and versionability.[31]
  • Though primarily an imperative language, since C# 3.0 it supports functional programming techniques through first-class function objects and lambda expressions

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